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Showing posts from October, 2022

Toxic Love

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  Artwork -  Nyong Nyong Lawrence slammed an unsettling statue he had just bought onto the vanity while shuffling out of his shoes, having returned home from a trip to his favorite novelty thrift store. He didn’t want to deal with his wife deafening him with complaints, but she was already at it. “So we aren’t calling each other anymore?” She shouted, following him like prey around the living room. “I’m sitting around all day confused, can’t make heads or tails of this gas bill and I can’t even reach you! Why are you so silent lately? You fucking those girls again?” Lawrence angrily tossed his coat at her and yelled, “Oh don’t give me that Tess! As if you haven’t been fucking around yourself! I can’t deal with you at home anymore, so excuse me for making time for myself!” Tess looked like she was ready to blow steam out her ears, scowling at Lawrence turning his back to her. She wasn’t going to stand for it. “Sure, turn your back on me like always big boy! You  aren’t the one who is su

One With Renamon

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Artwork - Teranen Memories came flowing back as James blew the dust off his collection of old toys his parents had mailed him. Hours and days of time spent as a child playing pretend with these plastic molds of honestly cheap junk. It didn’t matter to him, it was time well spent. As he dug through the poorly organized pile in the cardboard box he came across the crown jewel from his treasure trove, a Digivice toy from the franchise known as Digimon. He almost hopped with joy, shocked that he hadn’t lost the device years back when he was still a kid. Here it was though, staring him in the face and looking as cool as ever. You could say James was a super-fan of Digimon. The series told stories of kids and teens going on adventures with fantastical, sentient cartoon monsters, finding themselves in combat across various locals both in the real world and the chaotic digital world. The intrigue of the setting and monster designs never left him in adulthood, still buying the video games, watc